Improved memory usage and overall efficiency.
Performance improvements across gameplay observation and data upload.
Improved SDK performance and overall stability.
Optimized memory usage on iOS devices to improve long-session stability.
Fixed an issue where generated videos appeared inverted on Windows systems.
Performance optimizations for improved efficiency.
Reduced processing overhead during gameplay observation and upload.
Improved SDK performance and overall stability.
Optimized resource utilization to reduce runtime overhead.
Initial release of the 6labs SDK for Unreal Engine.