Release Notes

This page lists notable changes to the 6labs SDK for Unity in each release. For integration steps, see the latest 6labs SDK for Unity documentation.

Version 4.0.0

September 21, 2026
Deprecated

Several methods from SDK v3.9.0 have been replaced by newer equivalents. This is a breaking change—you must update your code to use the new methods.

Improved

Improved SDK performance and compatibility.

Version 3.9.0

August 24, 2026
Improved

Improved memory usage and overall efficiency.

Improved

Performance improvements across gameplay observation and data upload.

Version 2.0.7

July 16, 2026
Improved

Improved SDK performance and overall stability.

Version 1.3.1

June 25, 2026
Improved

Optimized memory usage on iOS devices to improve long-session stability.

Fixed

Fixed an issue where generated videos appeared inverted on Windows systems.

Version 1.2.0

May 18, 2026
Improved

Performance optimizations for improved efficiency.

Improved

Reduced processing overhead during gameplay observation and upload.

Version 1.1.1

April 2, 2026
Improved

Improved SDK performance and overall stability.

Improved

Optimized resource utilization to reduce runtime overhead.

This page lists notable changes to the 6labs SDK for Unreal in each release. For integration steps, see the latest 6labs SDK for Unreal documentation.

Version 2.3.5

September 16, 2026
Improved

Improved memory usage, stability and overall efficiency.

Improved

Performance improvements across gameplay observation and data upload.

Version 1.0.8

April 2, 2026
Added

Initial release of the 6labs SDK for Unreal Engine.

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